Digital
Digital
Fabrication
Fabrication
Completed for INTAR-2377 Advanced Drawing and Computing Tectonics at RISD, Fall 2022, Professor Bob Pavlik
The following work represents my various experiments with parametric modeling and algorithmic design using Grasshopper and Kangaroo.
Attractor Points
My first project in algorithmic design involved creating a set of patterns on a grid-like structure using Grasshopper.
I built a Grasshopper definition to first split a shape into a u-v grid and plot hexagons and circles at each axis point. The radius of the circles changed depending on their distance to either of the three attractor points placed on top of the grid.
Then, these designs were laser cut into a piece of masonite wood. The overlapping lines drawn by the laser cutter further emphasized the change in density of the circles farther from the attractor points.
Populated Surfaces
The next project involved three-dimensional parametric modeling, specifically where you build a surface and populate it repeatedly with a specific shape or object.
The Grasshopper definition I built first creates a surface and similarly to the last project, it splits it up into a u-v grid. It then copies the shape that is to be repeated to every u-v point. After experimenting with various shapes and surface forms, I created three distinct populated surfaces that I then 3D printed using a PrusaSlicer printer.
Pavilion: Tensile Fabric
This final project was created using both Grasshopper and Kangaroo. I was experimenting with using a Grasshopper definition that models the pavilion pieces as a tensile fabric rather than a rigid structure.
The video shows me using the bouncy solver in Kangaroo to wobble the pieces, demonstrating the various levels of fabric tension which range from very little at first to tight at the end.